Thank you so much! and we are a team of two, Nic worked on programming and effects (such as the particles that come from the shard) and I (Brieyh'leai) worked on the pixel art, sound, and level design ( :
Great game, the jumps and run feel a bit weird. I'd say that they are too floaty, but that just may be me. I like the core mechanic and the level design. The idea is also pretty great!
Hey, yes working on a post jam version right now! We want to include more levels since we didn't have a lot of time for that in the jam, and also working on tweaking some things we have gotten feedback on.
Also I think a level editor is such a fun idea, we talked about it a little bit since we would likely be creating one soon for ourselves anyways, but we'll have to see if we have time to create something like that ( :
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Nice game, very inspiring. You made the pixel art and 2D animation your self?
Thank you so much! and we are a team of two, Nic worked on programming and effects (such as the particles that come from the shard) and I (Brieyh'leai) worked on the pixel art, sound, and level design ( :
Cool.
Fun game, I like what you are doing here
Super fun to play and beautiful pixel art.
Great game, the jumps and run feel a bit weird. I'd say that they are too floaty, but that just may be me. I like the core mechanic and the level design. The idea is also pretty great!
Love the idea. Level design could be very interesting
Really cool. Lovely visuals and good gameplay, great work for the jam! :)
nice ! controls a bit tricky though
Super fun to master AMAZING
Looks great, it's fun, 10/10!
Great stuff! Will a post-jam version be built? Maybe even with a level editor for the community to build a campaign on its own :D
Hey, yes working on a post jam version right now! We want to include more levels since we didn't have a lot of time for that in the jam, and also working on tweaking some things we have gotten feedback on.
Also I think a level editor is such a fun idea, we talked about it a little bit since we would likely be creating one soon for ourselves anyways, but we'll have to see if we have time to create something like that ( :